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seltekkodes

27 Game Reviews

5 w/ Responses

a great spin on launching games... my ol' lady and i had fun for a while even before getting saved... if it does, its still under judgment right now so good luck

it would be a good decision maker... kind of got a rock paper scissors feel to it.

good game... smooth gameplay with a straight to the point concept... i would say more levels, and power ups... maybe a boss on each level that takes more hits and shoots back randomly, but good game nonetheless

im not sure i like that... great game, i love the concept... but to think i am playing brick buster then BAM im playing track the mouse... lol good fun but heart breaking

I am hoping to make a game kind of like this except without the cannibals. Your game gave me a few ideas of what to and not to have. I agree that the Vitals dropped to rapidly but all in all this is a great game... the dudes got an annnoying voice though lol.

so far i am loving this tutorial... but i am having issues. I am on the coding section, and the
onClipEvent (enterFrame){
if (Key.isDown(Key.UP)) {
_rotation-=5;
if (Key.isDown(Key.DOWN)){
_rotation+=5;
}
}

I keep getting syntax errors. I see nothing wrong with it so can someone help me understand?

I love this game, I have played it a lot... today i ran into a situation that i think is metal worthy... I Went 10,000+ feet, without bouncing, and then hit spikes... The first bounce was death...

This would be sooo much better if the controls worked better... no crouch option... thats by biggest complaint... funny as hell though

As a paper boy i am upset. Although i agree that buying papers is pointless thats my income

This is a good version of the game, it works smooth... i have an issue though. When the AI wit my single square game piece it did not do its normal form of checking to see where the rest of the ship... that ai knew it had hit a single square piece... maybe i just dont get it but i think it should not know this... other than that its a great game.

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Joined on 6/19/09

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